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Material Syntax
Yap Zhen Yie edited this page Aug 28, 2021
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17 revisions
You need to follow this syntax no matter what server version you're using.
Examples (top)
- Material
# Material Format: [Material]:[Material Data]
# Only the material types that show at the below are available to use.
Material: RED_STAINED_GLASS_PANE
- Player Head
# Material Format: [head]:[texture]
# https://github.com/OnlyNoobDied/GadgetsMenu/wiki/Texture-Head
Material: 'head:292009a4925b58f02c77dadc3ecef07ea4c7472f64e0fdc32ce5522489362680'
- Potion
# Material Format: [Material]:[Data]
# Material: LINGERING_POTION, POTION, SPLASH_POTION
# https://github.com/OnlyNoobDied/GadgetsMenu/wiki/Potions
Material: 'POTION:8193'
- Colored Leather Armor
# Material Format: [Leather Armor]:[Hex Color Code]
# Material: LEATHER_HELMET, LEATHER_CHESTPLATE, LEATHER_LEGGINGS, LEATHER_BOOTS
https://htmlcolorcodes.com/
Material: 'LEATHER_HELMET:#FF0000'
- Custom Model Data (Premium Only)
# Material Format: [custommodeldata]:<material>:<modeldata>
# https://github.com/OnlyNoobDied/GadgetsMenu/wiki/Texture-Head
Material: 'custommodeldata:IRON_INGOT:123456'
Materials (top)
You can only use the material without the LEGACY string.
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Custom Cosmetic Items
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