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BoneWeightの無いBlendShapeは正規化必用 #573

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Unity は BoneWeight の無い BlendShape を SkinnedMeshRenderer で扱う。 GLTF が理解…

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Merged

BoneWeightの無いBlendShapeは正規化必用 #573

Unity は BoneWeight の無い BlendShape を SkinnedMeshRenderer で扱う。 GLTF が理解…
81e95d5
Select commit
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Failed to load commit list.

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