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examples: add an Lattice Boltzmann Method simulation #888
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Need to run |
It's done. I'm not used to these modern workflow. I don't know if I'm supposed to close this PR and create a new one. |
No, the PR is fine - the formatting changes are visible now. |
Something weird in the CI here... it is trying to compile each of the lbm files separately, instead of as a single program. |
That is odd, I can't spot any immediate reasons for it to do so - other examples are also multiple files in a sub-directory |
Hmm... the other examples only have a single .v file, though. Shader files, etc, but only 1 .v file. |
Is |
Yeah, that's it. From it's help: Usage: |
Since this is the first example with multiple .v files that go together, it's the first time it has been a problem. |
You are right. I misremembered completely, my bad. |
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Problem with |
Yes, os.glob is a mess on windows. I think we should just use the unix implementation there too, but that will take time :-| . For now, I just used |
The only remaining failure is also not related to the PR ... |
I have reduced the sizes of the png files by ~94 to ~98% and removed the empty/unneeded @spytheman I think it is good to go into |
This reverts commit 145a155.
Everything seems fine now, merging. |
Added into SDL examples a basic lattice boltzmann method that simulates fluids flow.