Provides an asset post processor that is aimed towards fixing various issues related to importing blender models:
- Fixes axis orientation related issues with blender models (No more 89.98 degree rotations)
- Option to flip the Z axis to avoid models that are roatated by 180 degrees
- Option to fix insanely high light intensities generated by blender files
WIP: Ability to apply user-defined postprocessing rules on the model (e.g: automatically making a child a collider-only object)
Open the Package Manager window, click on "Add Package from Git URL ...", then enter the following:
https://github.com/u-plus-one/unitymodelprocessor.git
Add the following line to your project's Packages/manifest.json
:
"com.github.u-plus-one.modelprocessor": "https://github.com/u-plus-one/unitymodelprocessor.git"
You can also download this repository and extract the Editor
directory file anywhere inside your project's Assets folder. (The folder must be named 'Editor' for it to work)
- Rigged models do not work properly