official code for Customizable Embodied Multi-modal Perturbations for SLAM Robustness Benchmarking
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Updated
Sep 11, 2024 - C++
official code for Customizable Embodied Multi-modal Perturbations for SLAM Robustness Benchmarking
A command-line interface for Worlds, a WIP text-based world simulation and role-playing game toolkit.
An over-ambitious Pokémon(-like) game in research/design/early development stage
🗺 World Simulation Challenge - The world is inhabited by carrots, rabbits, and wolves.
🌍 Living world simulation
Simulation of virtual world implemented in Java. Contains multiple organism such as animals and plants. World is represented as set of tiles; one tile stands for given organism. Organism can interact with each other following specified rules. They can eat, fight, die and reproduce. Simulation is tour-based with simple UI
Simulation of virtual world implemented in c++. Contains multiple organism such as animals and plants. World is represented as set of tiles; one tile stands for given organism. Organism can interact with each other following specified rules. They can eat, fight, die and reproduce. Simulation is tour-based with console output
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