Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.
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Updated
Dec 22, 2024 - C#
Tools/Components for UDON (VRChat) based worlds. Includes private channels, reverb, auto player range adjustment, etc. for player voices.
⏩ VizVid - Brand new original video player frontend for VRChat, aims for flexibility.
Prefab to make players follow moving colliders correctly. Effectively parents players to objects.
A VRChat system that will assign a unique object to every player in the world.
Unity Editor extension for easily exploring all VRCSDK3 UdonBehaviours in your Unity scene
A functional 3d printer for VRChat worlds
UdonSharp prefab for reading data written into avatar images
A collection of -almost- niche UdonSharp scripts as an (almost) all in one Toolkit for world creators
Dynamicly fit colliders to avatars humanoid armature.
Udon script that exposes additional options for mirrors giving the ability to set distance based culling per layer functioning like an adjustable far clip distance.
VRChat用乗り物床面追従システム
Multi-purpose user-action/event and function-handling component for VRChat.
Simple and fancy video player for VRChat with an on-screen interface, and simplified layout.
UTC animation sync for VRChat.
A hologram earth gimmick asset for VRChat SDK3 worlds which shows everyone's timezone, approximate location and their local time.
Powerful utilities and classes to build complex systems for VRChat using UdonSharp.
Local player body-part tracking for VRChat.
TextMesh ProでVRChatのワールド容量を増やさないためのフォールバックフォント 日本向け
Network-synced object spawner & controller for VRChat.
Converts youtube playlists to protv playlists
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