Flexible level editor
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Updated
Oct 31, 2024 - C++
Flexible level editor
Pixel Art Editor
Map editor for pokeemerald, pokefirered, and pokeruby
A JavaScript library to make 3D maps with three.js.
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK.
Dual grid tilemap system converted from jess::codes' C# repo into native GDScript
AtlasTexture and TileSet importer for Godot engine. Loads sprites sheets created with TexturePacker
Convert terrain tiles to procedural corner Wang tilesets
Tilemap GB - Console App - AND - GIMP plugin for importing & exporting Game Boy game tilemaps and tilesets (as bitmap images or .GBM/.GBR files. Related tools: GBTD, GBMB, GBDK, Zal0-ZGB)
Quantized Mesh Terrain Data Generator and Server for CesiumJS Library
Commandline tool that makes building tilesets and rendering static tilemaps super easy!
GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector
Overworld tileset compiler for Pokémon Generation 3 decompilation projects
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