Native shadertoy-compatible GLSL playground in .NET framework Environment
-
Updated
Aug 8, 2018 - C#
Native shadertoy-compatible GLSL playground in .NET framework Environment
OpenCL parallel calculations w/ OpenGL renderer
This project users can draw some simple sharps (line, square, circle,….), move/rotate sharps, resize and fill colors. This project I code by C# and use OpenGL/SharpGL
Different shapes using OpenGl and GLUT
This is an app reprogram some function off Paint App on PC, all functions in this app are manual, without using available tools
Add a description, image, and links to the sharpgl topic page so that developers can more easily learn about it.
To associate your repository with the sharpgl topic, visit your repo's landing page and select "manage topics."