Free (as in freedom) open source clone of the Age of Empires II engine 🚀
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Updated
Aug 21, 2024 - Python
Free (as in freedom) open source clone of the Age of Empires II engine 🚀
An OpenGL RTS game engine written in C
A cross-platform open-source reimplementation of the Age of Empires (1997) engine
A free game engine capable of running Age of Empires 2 and Star Wars: Galactic Battlegrounds
age-rs - Cross-platform RTS game engine core based on Age of Empires mechanics
The full Kha Port of RTSBase. Half of the design is from RTSBase, and half of it is new or adapted to work with the new engine.
An RTS engine written in golang. Detaches the engine from the UI via a TCP/IP API. Any UI could be hung off of this. Tailored for large numbers of simultaneous players within a large world.
Implementation of DownFlux, a collaborative RTS.
openage 2D - Cross-platform RTS game engine based on Age of Empires mechanics 🚀
Base code based on SC js to perform experimental psychology tests in a RTS environment
Simple, lightweight game engine for RTS games
(1996 - 1999) Planned as a real-time strategy game with a complex economy system. Unfortunately it never made it behind resource gathering snakemen on an isometric landscape. At least the snakemen did well because of my nice pathfinding engine ;) My first steps into C++...
A game engine written in C++ made to make making developing RTS games easier.
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