Artificial intelligence of the Reversi / Othello
-
Updated
Apr 26, 2018 - Java
Artificial intelligence of the Reversi / Othello
Othello game and my AI practicing platform in Java
An AI for a modified Reversi version. The AI works with a game server that manages the game (https://github.com/marcluque/Reversi-Server)
First try to Othello/Reversi.
Reversi game with Min-Max algorithm with alpha-beta pruning
A java implementation of reversi / othello for two players/computers
This Project belongs to the course Artificial Intelligence, given by the master. I did this project with contribution to Mohsen Rahnamaei.
A program that implements the popular strategy board game 'Othello' using Java and the Swing GUI Toolkit.
From 2008: Reinforcement Learning (Q-Learning) and playing a game of Othello. Also, Greedy Player, Random Player, and Human Player. This is grad school. More fun times.
Reversi console game using the minimax algorithm
Reversi is a strategy board game for two players
An implementation of the Reversi board game which can be played by two players or by one player versus a computer opponent (using a greedy algorithm) written in Java
A BitBoard implementation for Reversi that is optimized for speed.
Strategy board game for two players
🎲 Reversi game implementation in Java. A project done as part of the first year at ISTIC (University of Rennes 1).
Add a description, image, and links to the reversi-game topic page so that developers can more easily learn about it.
To associate your repository with the reversi-game topic, visit your repo's landing page and select "manage topics."