[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios (awesome MCTS)
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Updated
Dec 25, 2024 - Python
[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios (awesome MCTS)
♟️ A chess engine with alpha-beta pruning, piece-square tables, move ordering, and command-line UI.
Sanmill is an open-source, UCI-like Mill/Morris/Merrills/Mühle/Malom (and its variants) program with CUI, Flutter GUI and Qt GUI, sharing and freely distributing the code, tools and data needed to deliver this mill game. We do this because we are convinced that open software and open data are key ingredients to make rapid progress.
Animal Fight Chess Game(斗兽棋) written in rust.
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C++ Gomoku with a strong AI based on minimax search and alpha-beta pruning with Qt5 GUI. *Dozens of C++ tricks & hacks are used to improve efficiency.* Come and try to see if you can beat the powerful AI!
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A checkers reinforcement learning AI, and all the tools needed to train it.
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A UCI chess engine written in Rust.
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Strong neural-network chess engine written in C++
A game of checkers written using minmax algorithm and alpha-beta pruning.
A simple chess game for comparing your moves with other chess engines
a basic adversarial game
UCI chess engine written in Rust, the successor of Proxima b, Proxima b 2.0 and Cosette.
Search-based low-intelligence international chess AI with visible UI
Chess engine
🎮 使用α-β剪枝(Alpha-beta-pruning)的极小极大算法(Minimax-algorithm)实现的井字棋(一字棋、tic-tac-toe)游戏。
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