An OpenGL RTS game engine written in C
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Updated
Oct 30, 2024 - C
A sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.
An OpenGL RTS game engine written in C
Perl process that uploads images of real-time strategy maps to Twitter.
Demo programs of real-time systems