Implementation of Inverse Reinforcement Learning Algorithm on a toy car in a 2D world problem, (Apprenticeship Learning via Inverse Reinforcement Learning Abbeel & Ng, 2004)
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Updated
Oct 25, 2021 - Python
Implementation of Inverse Reinforcement Learning Algorithm on a toy car in a 2D world problem, (Apprenticeship Learning via Inverse Reinforcement Learning Abbeel & Ng, 2004)
Educational 2d Engine for Python - moved to codeberg: https://codeberg.org/a_siebel/miniworldmaker
BoxCar2D implementation in Python.
A genetic algorithm-based car racing simulation program.
A small simulation of the A* Algorithm fused with steering behaviours to make a car find an optimal path and move from start to goal, avoiding obstacles.
A wrapper for emoji rainfall for humans 🌧️ 🐶 🐵 🦁 🐷 🐨
Curso de Desenvolvimento de Simulações Físicas em 2D - Sesc SP
This repository contains several projects with some physical models.
Pool Game
This is a python GUI that simulates the movement of the CLAW robot in water(sea), taking into account drift, inertia, mass, rotational intertia, friction, and many other physical parameters.
Implementation of several funny simulations to learn Python, Pygame, and Pymunk
Physics simulation made with Pygame and Pymunk. Just repeated the following guide.
Rating: (7/10) The Python program creates a puzzle game using the Pygame library, controlling enemies by collecting colored foods. It initializes the environment, creates classes, and implements the NEAT algorithm for neural network control.
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