Vanilla RTX GitHub Repository - Ray Tracing Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
-
Updated
Sep 30, 2025 - Batchfile
Vanilla RTX GitHub Repository - Ray Tracing Resource Pack for Minecraft Bedrock Edition: Vanilla Resources Made Available for Minecraft RTX
MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion
Minecraft v1.21 HD PBR resource pack. Works with Java and Bedrock shaders.
[SIGGRAPH Asia 2024] FabricDiffusion: High-Fidelity Texture Transfer for 3D Garments Generation from In-The-Wild Images
A Minecraft Resource Pack that uses material values rather than textures. For use with PixelGraph.
A Blender add-on that aids in the creation and baking of PBR Materials
A minimal PBR resource pack for the Create mod.
A collection of free, public-domain textures that would normally be too big for Minecraft - but adapted using CTM.
Surreal, infinite 3D library inspired by Jorge Luis Borges' "Library of Babel"
Export Presets compatible for use with Substance 3D Painter.
This project was made as part of my learning process in Godot. It demonstrates how to set up a scene with lights and camera, apply free CC0 textures, and animate a mesh both through scripting and shaders
Add a description, image, and links to the pbr-textures topic page so that developers can more easily learn about it.
To associate your repository with the pbr-textures topic, visit your repo's landing page and select "manage topics."