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This project demonstrates service-client communication, timer-based tasks, and interaction between multiple nodes. The Controller Node moves a turtle to specific coordinates, while the Spawner Node creates turtles at random positions. Key Features: Custom ROS 2 services and messages Proportional control for smooth movement Dynamic turtle spawning
I implemented the A* algorithm from scratch for efficient pathfinding and obstacle avoidance. Using ROS 2 and Turtlesim, I visualized the algorithm in action. steps: 1- Map initialization. 2- Adding obstacles and end goal. 3- Get the starting position 4- Run the A* algorithm. 5- Follow the generated path to reach the end goal.