Stand-alone depth camera simulation using opengl for hardware acceleration
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Updated
Dec 7, 2023 - C
Stand-alone depth camera simulation using opengl for hardware acceleration
A YAML-powered Python project to interface with C4D / Blensor to simulate sensor output during the deployment of CubeSats from a NanoRacks ISS deployer.
An OpenCV 3D renderer that uses projection to show 3D primitives on screen.
Allows for configuring simulated physical cameras in Unity and extracting screenshots along with calibrated data for external use in pixel matching.
A YAML-powered Python project to interface with C4D / Blensor to simulate the deployment of CubeSats from a NanoRacks ISS deployer.
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