Real time 3D simulation of boids with graphics, created as a first Unity project for fun and learning.
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Updated
Jun 4, 2024 - C#
Real time 3D simulation of boids with graphics, created as a first Unity project for fun and learning.
Boids algorithm demonstration.
A flocking algorithm with weighted behaviours.
Recreate Sci-Fi battle in unity.
Reworking of SebLague's boids system for default CPU calculations.
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