Board game AI implementations using Monte Carlo Tree Search
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Updated
Apr 19, 2020 - Python
Board game AI implementations using Monte Carlo Tree Search
An implementation of 9x9 Tic Tac Toe
A generic board game socket server
A generic board game socket client
A board game framework, focused not on graphics or user interfaces, but on artificial players design, implementation and testing.
Teach a computer to play any game.
BoardGamr-Engine is Game Engine to make console board games in c/c++ it provide all the necessary methods to make simple game using only ASCII characters provides various types of board,game cards,dice and player modules
An implementation of the game Reversi
Developed a multiplayer multithreaded tic-tac-toe game in python3 using the pygame module along with the socket and threading library.This was done as the final project of the Operating Systems course.
Mancala implementation for Ludorum
All the boards you'll ever need.
AI for board games
Implementation of a board game made up by Chris Outen.
Chess board game implementation for Ludorum.
Colograph game implementation for Ludorum.
An implementation of the game Connect Four
Alpha releases, documentation, and issues for Tabletop Engine.
EcmaserveGames is intended to be an expressive ecosystem for building web-based board(-like) games. The host ⬛ server is the skeleton on which to build your own game
currently empty! a collection of pieces/concepts in game design for use by designers, hackers, or just creative players. take control of your gaming experience!
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