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feat: Add enums exercises #224

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7 changes: 7 additions & 0 deletions exercises/enums/README.md
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### Enums

Rust allows you to define a type called `enums` which allow you to enumerate possible values. In combination with enums, we have the concept of `pattern matching` in Rust, which makes it easy to run different code for different values of an enumeration. Enums, while available in many languages, Rust's enums are most similar to `algebraic data types` in functional languages, such as F#, OCaml, and Haskell.

#### Book Sections

- [Enums](https://doc.rust-lang.org/book/ch06-00-enums.html)
42 changes: 42 additions & 0 deletions exercises/enums/enums1.rs
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// enums1.rs
// Make me compile! Scroll down for hints!

#[derive(Debug)]
enum Message {
// TODO: define a few types of messages as used below
}

fn main() {
println!("{:?}", Message::Quit);
println!("{:?}", Message::Echo);
println!("{:?}", Message::Move);
println!("{:?}", Message::ChangeColor);
}



























// Hint: The declaration of the enumeration type has not been defined yet.
61 changes: 61 additions & 0 deletions exercises/enums/enums2.rs
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// enums2.rs
// Make me compile! Scroll down for hints

#[derive(Debug)]
enum Message {
// TODO: define the different variants used below
}

impl Message {
fn call(&self) {
println!("{:?}", &self);
}
}

fn main() {
let messages = [
Message::Move{ x: 10, y: 30 },
Message::Echo(String::from("hello world")),
Message::ChangeColor(200, 255, 255),
Message::Quit
];

for message in &messages {
message.call();
}
}

































// Hint: you can create enumerations that have different variants with different types
// such as no data, anonymous structs, a single string, tuples, ...etc
63 changes: 63 additions & 0 deletions exercises/enums/enums3.rs
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// enums3.rs
// Address all the TODOs to make the tests pass!

enum Message {
// TODO: implement the message variant types based on their usage below
}

struct Point {
x: u8,
y: u8
}

struct State {
color: (u8, u8, u8),
position: Point,
quit: bool
}

impl State {
fn change_color(&mut self, color: (u8, u8, u8)) {
self.color = color;
}

fn quit(&mut self) {
self.quit = true;
}

fn echo(&self, s: String) {
println!("{}", s);
}

fn move_position(&mut self, p: Point) {
self.position = p;
}

fn process(&mut self, message: Message) {
// TODO: create a match expression to process the different message variants
}
}

#[cfg(test)]
mod tests {
use super::*;

#[test]
fn test_match_message_call() {
let mut state = State{
quit: false,
position: Point{ x: 0, y: 0 },
color: (0, 0, 0)
};
state.process(Message::ChangeColor(255, 0, 255));
state.process(Message::Echo(String::from("hello world")));
state.process(Message::Move{ x: 10, y: 15 });
state.process(Message::Quit);

assert_eq!(state.color, (255, 0, 255));
assert_eq!(state.position.x, 10);
assert_eq!(state.position.y, 15);
assert_eq!(state.quit, true);
}

}
14 changes: 14 additions & 0 deletions info.toml
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Expand Up @@ -86,6 +86,20 @@ mode = "test"
path = "exercises/structs/structs2.rs"
mode = "test"

# ENUMS

[[exercises]]
path = "exercises/enums/enums1.rs"
mode = "compile"

[[exercises]]
path = "exercises/enums/enums2.rs"
mode = "compile"

[[exercises]]
path = "exercises/enums/enums3.rs"
mode = "test"

# TESTS

[[exercises]]
Expand Down