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Remove &self from PrintState::to_string #92336
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…erister Remove &self from PrintState::to_string The point of `PrintState::to_string` is to create a `State` and evaluate the caller's closure on it: https://github.com/rust-lang/rust/blob/e9fbe79292783972a222afd270db3f77c0b4f3c8/compiler/rustc_ast_pretty/src/pprust/state.rs#L868-L872 Making the caller *also* construct and pass in a `State`, which is then ignored, was confusing.
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Rollup of 8 pull requests Successful merges: - rust-lang#84640 (Implement `TryFrom<char>` for `u8`) - rust-lang#92336 (Remove &self from PrintState::to_string) - rust-lang#92375 (Consolidate checking for msvc when generating debuginfo) - rust-lang#92568 (Add note about non_exhaustive to variant_count) - rust-lang#92600 (Add some missing `#[must_use]` to some `f{32,64}` operations) - rust-lang#92610 (Create CSS class instead of using inline style for search results) - rust-lang#92632 (Implement stabilization of `#[feature(available_parallelism)]`) - rust-lang#92650 (Fix typo in `StableCrateId` docs) Failed merges: r? `@ghost` `@rustbot` modify labels: rollup
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A-pretty
Area: Pretty printing (including `-Z unpretty`)
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The point of
PrintState::to_string
is to create aState
and evaluate the caller's closure on it:rust/compiler/rustc_ast_pretty/src/pprust/state.rs
Lines 868 to 872 in e9fbe79
Making the caller also construct and pass in a
State
, which is then ignored, was confusing.