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rustc: Persist LLVM's Linker in Fat LTO #48163

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merged 1 commit into from
Feb 15, 2018

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@alexcrichton alexcrichton commented Feb 12, 2018

This commit updates our Fat LTO logic to tweak our custom wrapper around LLVM's
"link modules" functionality. Previously whenever the
LLVMRustLinkInExternalBitcode function was called it would call LLVM's
Linker::linkModules wrapper. Internally this would crate an instance of a
Linker which internally creates an instance of an IRMover. Unfortunately for
us the creation of IRMover is somewhat O(n) with the input module. This means
that every time we linked a module it was O(n) with respect to the entire module
we had built up!

Now the modules we build up during LTO are quite large, so this quickly started
creating an O(n^2) problem for us! Discovered in #48025 it turns out this has
always been a problem and we just haven't noticed it. It became particularly
worse recently though due to most libraries having 16x more object files than
they previously did (1 -> 16).

This commit fixes this performance issue by preserving the Linker instance
across all links into the main LLVM module. This means we only create one
IRMover and allows LTO to progress much speedier.

From the cargo-cache project in #48025 a full build locally went from
5m15s to 2m24s. Looking at the timing logs each object file was linked in in
single-digit millisecond rather than hundreds, clearly being a nice improvement!

Closes #48025

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r? @aturon

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@alexcrichton
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r? @michaelwoerister

This commit updates our Fat LTO logic to tweak our custom wrapper around LLVM's
"link modules" functionality. Previously whenever the
`LLVMRustLinkInExternalBitcode` function was called it would call LLVM's
`Linker::linkModules` wrapper. Internally this would crate an instance of a
`Linker` which internally creates an instance of an `IRMover`. Unfortunately for
us the creation of `IRMover` is somewhat O(n) with the input module. This means
that every time we linked a module it was O(n) with respect to the entire module
we had built up!

Now the modules we build up during LTO are quite large, so this quickly started
creating an O(n^2) problem for us! Discovered in rust-lang#48025 it turns out this has
always been a problem and we just haven't noticed it. It became particularly
worse recently though due to most libraries having 16x more object files than
they previously did (1 -> 16).

This commit fixes this performance issue by preserving the `Linker` instance
across all links into the main LLVM module. This means we only create one
`IRMover` and allows LTO to progress much speedier.

From the `cargo-cache` project in rust-lang#48025 a **full build** locally when from
5m15s to 2m24s. Looking at the timing logs each object file was linked in in
single-digit millisecond rather than hundreds, clearly being a nice improvement!

Closes rust-lang#48025
@pietroalbini pietroalbini added the S-waiting-on-review Status: Awaiting review from the assignee but also interested parties. label Feb 12, 2018
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@bors r+

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bors commented Feb 12, 2018

📌 Commit 43e8ac2 has been approved by rkruppe

@bors bors added S-waiting-on-bors Status: Waiting on bors to run and complete tests. Bors will change the label on completion. and removed S-waiting-on-review Status: Awaiting review from the assignee but also interested parties. labels Feb 12, 2018
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@bors: rollup

kennytm added a commit to kennytm/rust that referenced this pull request Feb 13, 2018
…kruppe

rustc: Persist LLVM's `Linker` in Fat LTO

This commit updates our Fat LTO logic to tweak our custom wrapper around LLVM's
"link modules" functionality. Previously whenever the
`LLVMRustLinkInExternalBitcode` function was called it would call LLVM's
`Linker::linkModules` wrapper. Internally this would crate an instance of a
`Linker` which internally creates an instance of an `IRMover`. Unfortunately for
us the creation of `IRMover` is somewhat O(n) with the input module. This means
that every time we linked a module it was O(n) with respect to the entire module
we had built up!

Now the modules we build up during LTO are quite large, so this quickly started
creating an O(n^2) problem for us! Discovered in rust-lang#48025 it turns out this has
always been a problem and we just haven't noticed it. It became particularly
worse recently though due to most libraries having 16x more object files than
they previously did (1 -> 16).

This commit fixes this performance issue by preserving the `Linker` instance
across all links into the main LLVM module. This means we only create one
`IRMover` and allows LTO to progress much speedier.

From the `cargo-cache` project in rust-lang#48025 a **full build** locally went from
5m15s to 2m24s. Looking at the timing logs each object file was linked in in
single-digit millisecond rather than hundreds, clearly being a nice improvement!

Closes rust-lang#48025
bors added a commit that referenced this pull request Feb 13, 2018
Rollup of 14 pull requests

- Successful merges: #47784, #47846, #48033, #48083, #48087, #48114, #48126, #48130, #48133, #48151, #48154, #48163, #48165, #48167
- Failed merges:
kennytm added a commit to kennytm/rust that referenced this pull request Feb 14, 2018
…kruppe

rustc: Persist LLVM's `Linker` in Fat LTO

This commit updates our Fat LTO logic to tweak our custom wrapper around LLVM's
"link modules" functionality. Previously whenever the
`LLVMRustLinkInExternalBitcode` function was called it would call LLVM's
`Linker::linkModules` wrapper. Internally this would crate an instance of a
`Linker` which internally creates an instance of an `IRMover`. Unfortunately for
us the creation of `IRMover` is somewhat O(n) with the input module. This means
that every time we linked a module it was O(n) with respect to the entire module
we had built up!

Now the modules we build up during LTO are quite large, so this quickly started
creating an O(n^2) problem for us! Discovered in rust-lang#48025 it turns out this has
always been a problem and we just haven't noticed it. It became particularly
worse recently though due to most libraries having 16x more object files than
they previously did (1 -> 16).

This commit fixes this performance issue by preserving the `Linker` instance
across all links into the main LLVM module. This means we only create one
`IRMover` and allows LTO to progress much speedier.

From the `cargo-cache` project in rust-lang#48025 a **full build** locally went from
5m15s to 2m24s. Looking at the timing logs each object file was linked in in
single-digit millisecond rather than hundreds, clearly being a nice improvement!

Closes rust-lang#48025
bors added a commit that referenced this pull request Feb 14, 2018
bors added a commit that referenced this pull request Feb 15, 2018
bors added a commit that referenced this pull request Feb 15, 2018
@kennytm kennytm merged commit 43e8ac2 into rust-lang:master Feb 15, 2018
@alexcrichton alexcrichton deleted the persistent-linker branch February 17, 2018 05:51
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monolithic lto link time very slow when building with several codegen units
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