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This fixes a bug in the visualization of boxes introduced by #845
The reason why that change was added in the first place was because I tried to add a box in the visualizer. In particular, I used a code like
I was expecting a box much bigger on the Z axis, but it was not the case. Indeed, it turned out that the orientation of the box was variable. Finally, by checking with
valgrind
, I realized thatlink_H_geometry
was read when adding the mesh to the visualizer, but it was never set. Adding the initialization oflink_H_geometry
solved the problem forvalgrind
and in the visualization.