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Pull requests: rh-hideout/pokeemerald-expansion

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Pull requests list

Switch chance config support category: battle-ai Pertains to Battle Engine Upgrade's AI new-feature Adds a feature
#6187 opened Feb 4, 2025 by Pawkkie Draft
Adds a follower flag define to disable followers on the fly feature-request Requests a new feature
#6174 opened Feb 3, 2025 by AlexOn1ine Loading…
Follower Object Event refactor bugfix Bugfixes category: overworld Pertains to out-of-battle mechanics
#6129 opened Jan 27, 2025 by hedara90 Loading…
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Add shop items depending on badge amount General Doesn't fit under other labels
#6035 opened Jan 16, 2025 by HunarPG Draft
Added config to enable short low HP sound General Doesn't fit under other labels
#5947 opened Jan 3, 2025 by AsparagusEduardo Loading…
Dynamic Trainer Battle Script Building type: big feature A feature with big diffs and / or high impact / subjectivity / pervasiveness
#5938 opened Jan 3, 2025 by u8-Salem Draft
Added test support for 5 battle configs category: battle-tests Related to the automated test environment
#5914 opened Dec 31, 2024 by AsparagusEduardo Loading…
Add AI for Palafin to activate Zero to Hero category: battle-ai Pertains to Battle Engine Upgrade's AI
#5806 opened Dec 13, 2024 by kittenchilly Loading…
[WIP] Evolution Refactor category: pokemon Pertains to Pokémon data and functionality type: refactor
#5785 opened Dec 7, 2024 by AsparagusEduardo Draft
19 of 24 tasks
FakeRtc datetime and ResetRtcScreen day increments new-feature Adds a feature
#5695 opened Nov 20, 2024 by cawtds Loading…
New sprite compressor new-feature Adds a feature type: big feature A feature with big diffs and / or high impact / subjectivity / pervasiveness
#5627 opened Oct 31, 2024 by hedara90 Loading…
Battle Test Runner Failsafes/Improvements category: battle-tests Related to the automated test environment
#5525 opened Oct 15, 2024 by ghoulslash Loading…
Add Chooseboxmon special new-feature Adds a feature
#5428 opened Sep 23, 2024 by Artrios Loading…
Metatile migration READ DESC BEFORE MERGING category: overworld Pertains to out-of-battle mechanics type: big feature A feature with big diffs and / or high impact / subjectivity / pervasiveness type: refactor
#5305 opened Sep 1, 2024 by pkmnsnfrn Loading…
Integrated merrp's lighting branch (Day/Night System) category: overworld Pertains to out-of-battle mechanics new-feature Adds a feature type: big feature A feature with big diffs and / or high impact / subjectivity / pervasiveness
#5288 opened Aug 30, 2024 by AsparagusEduardo Loading…
Triple layer metatiles category: overworld Pertains to out-of-battle mechanics new-feature Adds a feature type: big feature A feature with big diffs and / or high impact / subjectivity / pervasiveness type: refactor
#5282 opened Aug 29, 2024 by pkmnsnfrn Loading…
ProTip! Exclude everything labeled bug with -label:bug.