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Less automatic build.rs
shenanigans
#3814
Conversation
@@ -0,0 +1,65 @@ | |||
//! # Situations to consider regarding git |
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This is old code that has moved to its own file
const EXPORT_BUILD_TIME_FOR_DEVELOPERS: bool = false; | ||
|
||
/// Should we export the current git hash/branch for developers in the workspace? | ||
/// | ||
/// It will be visible in analytics, in the viewer's about-menu, and with `rerun --version`. | ||
/// | ||
/// To do so accurately may incur unnecessary recompiles, so only turn this on if you really need it. | ||
const EXPORT_GIT_FOR_DEVELOPERS: bool = false; |
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I decided not to make these into environment variables right now. We can very easily do so now if we change our minds.
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tradeoffs make sense to me. Good step forward to saner builds! Haven't tried it locally yet. Will stay in the lookout for spurious rebuilds etc.!
if !datetime.is_empty() { | ||
write!(f, ", built {datetime}")?; | ||
} |
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wouldn't it be more helpful to write something like built <unknown>
?
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Would it? Maybe "built at an unknown time", but then we could also add "and at an unknown place"
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This is the output you get from rerun --version
btw
### What This is so we can test things out before the next release, and also get in some new egui features for the plot aggregator and drag-and-drop. * Closes #4716 * Closes #4794 ### TODO * [x] Fix hovering ListItems in blueprint panel ### wgpu changelog https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md#v0190-2024-01-17 ### relevant egui changelog (so far) #### eframe * Keep `ViewportInfo::maximized` and `minimized` up-to-date on Windows [#3831](emilk/egui#3831) (thanks [@rustbasic](https://github.com/rustbasic)!) * Update wgpu to 0.19 [#3824](emilk/egui#3824) * Fix: handle `IconData::default()` without crashing [#3842](emilk/egui#3842) #### egui_extras * Fix unwraps in SVG scaling [#3826](emilk/egui#3826) (thanks [@amPerl](https://github.com/amPerl)!) * Update to ehttp 0.4 [#3834](emilk/egui#3834) #### egui_plot * Make `egui_plot::PlotMemory` public [#3871](emilk/egui#3871) #### egui * Selectable text in Labels [#3814](emilk/egui#3814) * `ComboBox`: add builder method for height [#3001](emilk/egui#3001) (thanks [@hinto-janai](https://github.com/hinto-janai)!) * Add keys `?`, `/`, `|` [#3820](emilk/egui#3820) * Fix clickable widgets blocking scrolling on touch screens [#3815](emilk/egui#3815) (thanks [@lucasmerlin](https://github.com/lucasmerlin)!) * Fix `stable_dt` [#3832](emilk/egui#3832) * Bug Fix : `Response::is_pointer_button_down_on` is now false the frame the button is released [#3833](emilk/egui#3833) (thanks [@rustbasic](https://github.com/rustbasic)!) * Use runtime knowledge of OS for OS-specific text editing [#3840](emilk/egui#3840) * Refactor: move text selection logic to own module [#3843](emilk/egui#3843) * Fix: dragging to above/below a `TextEdit` or `Label` will select text to begin/end [#3858](emilk/egui#3858) * Add `Response::contains_pointer` [#3859](emilk/egui#3859) * Always set `response.hovered` to false when dragging another widget [#3860](emilk/egui#3860) * Add `Align2::anchor_size` [#3863](emilk/egui#3863) * Add `Context::debug_text` [#3864](emilk/egui#3864) #### epaint * Add `Align2::anchor_size` [#3863](emilk/egui#3863) ### Checklist * [x] I have read and agree to [Contributor Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and the [Code of Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md) * [x] I've included a screenshot or gif (if applicable) * [x] I have tested the web demo (if applicable): * Using newly built examples: [app.rerun.io](https://app.rerun.io/pr/4885/index.html) * Using examples from latest `main` build: [app.rerun.io](https://app.rerun.io/pr/4885/index.html?manifest_url=https://app.rerun.io/version/main/examples_manifest.json) * Using full set of examples from `nightly` build: [app.rerun.io](https://app.rerun.io/pr/4885/index.html?manifest_url=https://app.rerun.io/version/nightly/examples_manifest.json) * [x] The PR title and labels are set such as to maximize their usefulness for the next release's CHANGELOG - [PR Build Summary](https://build.rerun.io/pr/4885) - [Docs preview](https://rerun.io/preview/eb1bce846c3adb29b99d04018b002475994ad213/docs) <!--DOCS-PREVIEW--> - [Examples preview](https://rerun.io/preview/eb1bce846c3adb29b99d04018b002475994ad213/examples) <!--EXAMPLES-PREVIEW--> - [Recent benchmark results](https://build.rerun.io/graphs/crates.html) - [Wasm size tracking](https://build.rerun.io/graphs/sizes.html) --------- Co-authored-by: Andreas Reich <r_andreas2@web.de>
What
rust-analyzer
will no longer run codegen…if you configure
rust-analyzer
to use--all-features
, which you should, and which we do in.vscode/settings.json
Same is true for stuff like
bacon
too.No build-time and git branch/commit for local developers
I've removed the build-time and git branch/commit from:
rerun --version
for local developers (that means you), who has cloned our repository.
This is to save us from annoying re-builds using complex detection code.
No build-time and git branch/commit for crate users
Users of our crates (i.e. users who put
rerun
in theirCargo.toml
or buildrerun
usingcargo install rerun
) will also no longer see the build-time and git branch/commit in these places. Previously we would try to get the git branch/commit hash for whatever folder they happened to be in (😬 ), which was not a great idea. So that's a bug fix.The build time is a bit sadder to let go, but it was always unreliable: if you ran
cargo update
for instance, the build time would not update even if the rerun crate was being rebuilt. So instead of showing an unreliable built-time, I think it is better to just remove it.Checklist