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Canonicalize path in DiskInterface::Stat for windows #1420
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Stat() is called frequently, and CanonicalizePath() isn't super fast – have you measured what this does to empty build times on a large-ish project (my go-to project is Chromium; llvm is probably too small to get statistically relevant numbers) with the stat cache disabled (
-d nostatcache
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I took empty build time of "ninja -C out/Release -d nostatcache base" on chromium repository with this patch and ninja 1.8.2 on Windows 10 3 times.
With ninja 1.8.2
3.3424782s
3.0806936s
2.9474454s
With this patch
2.9908952s
3.1358611s
3.1082572s
This does not show visible performance change. I think stat on windows itself has much higher cost than CanonicalizePath here.
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Yes, any canonicalization that is necessary should happen before a path reaches the call to stat(). In other places we expect two references to the "same" path to have exactly the same string representation, so it's important to canonicalize early.
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Then let me remove such tests.
#1423