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chore: update to electron 12 #120034
chore: update to electron 12 #120034
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That would fix all the issues with Wayland * . * |
May fix a node 12 issue: https://bugs.chromium.org/p/chromium/issues/detail?id=1180495 |
Hello, are you thinking of finishing the migration from vscode to electron 12 in order to natively support wayland to integrate it in the April update or will it take longer? |
There are two parts to the vscode-sqlite3 shutdown crash
As workaround can we move the close operation to an early stage before process shutdown kicks in ? |
We prolong the shutdown for as long the database needs to close already, otherwise we would see dataloss, no? I am not sure what else I can do here, I think there is an issue with the library maybe that returns before the DB has been closed? Can we file this against the library? |
TryGhost/node-sqlite3#1455 covers it, I need to add some logs to our fork to understand where the failure is as next step. |
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@deepak1556 How I can download vscode exploration builds? |
There is no public page adding download links below, Window x64 user setup |
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Besides my feedback, I notice that we still use node.js 12 here:
build/azure-pipelines/darwin/product-build-darwin-sign.yml
@@ -11,7 +11,7 @@ parameters: | |||
- name: VSCODE_QUALITY | |||
displayName: Quality | |||
type: string | |||
default: insider | |||
default: exploration |
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Please undo if merged to main
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@deepak1556 thanks for these builds, I will try to use it as a daily and find any problems :) Chrome dev builds are still too buggy at the moment for using wayland daily, but hopefully some of these bugs may not trigger while using vscode. btw. I wouldn't recommend starting testing with a snap/flatpak builds because there have been issues with it like breaking hardware acceleration etc. but even in deb build, I can't force this exploration build to use opengl?
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ok I finally found the issue with opengl! it's because google changed argument name from GPU BLACKLIST to GPU BLOCKLIST... |
Stable |
Fixes #112319