Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 key takeaways for improving NavMeshAgent avoidance using the Unity Navigation System - no external assets needed!
The demo scene has 3 scenarios to run:
- 1 on 1 scenario - preview agent avoidance in a controlled environment
- Circle Scenario - Spawns 100 (configurable) agents in a circle and sends them all to the opposite point on the circle, creating a traffic jam in the middle
- Narrow Pathways Scenario - Spawns 4 groups of 25 agents (configurable) and sends them to the opposite corner through a narrow pathway creating a traffic jam
Scenario 2 and 3 are recreated from the examples on the RVO website
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- Requires Unity 2019.4 LTS or higher.
- Utilizes the Navmesh Components from Unity's Github.