LlamAcademy is dedicated to helping you (YES YOU!) make your game development dream become a reality! π£
Specifically by making Unity tutorials to show how to achieve different results or implement complex systems. The tutorials range from very basic introductary level programming to more advanced system implementations and optimization techniques.
I strive to show you a scalable and sustainable way to implement systems, behaviors, and effects. Not the quick and dirty way!
You can find the tutorials on the LlamAcademy YouTube. Each tutorial is accompanied by a full project repository here π. The only things not included are the occasional Asset Store package that I cannot post publicly. Those dependencies are linked in the readme for each project.
So far I have:
- Over 40 videos in the β AI Series
- A more advanced tutorial series on creating a π₯ Scriptable Object Gun System
- Several Bullet and π Bullet VFX tutorials
- A few videos into the π¨βπ» Introduction to Unity C# series
- Many other non-episodic content videos π
If you want to show your support for the cause β€, you can become a GitHub Sponsor, go to the LlamAcademy Patreon, or Join as a YouTube Member to make a monthly or one-time contribution. By becoming a supporter on either, you get shouted out on every new repository and video during your support timeframe and get access to exclusive polls to help drive the channel direction and get priority support.
If you don't have extra πΈ or don't want to directly contribute in that way, you can use one of the following affiliate links which will have a small portion of any purchase go to support me, at no additional cost to you.
- There are sometimes Humble Bundles for Unity and GameDev assets and courses.
- I have some free and some paid assets on the Unity Asset Store
- You can shop current sales on the Asset Store
- View the weekly Asset Store Publisher Sale where in 2023 there is a FREE ASSET every week!
If you need support or have questions, you can of course leave a comment on the video, or open a question on GitHub.