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Merge pull request #192 from jntesteves/feature/fsr-lfga
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SMAA and FSR: The 2nd Runner
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hizzlekizzle authored Sep 8, 2021
2 parents 788f73b + b0b12b6 commit 38de416
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -614,7 +614,7 @@ layout(push_constant) uniform Push

### Samplers
Which samplers are used for textures are specified by the preset format.
The sampler remains constant throughout the frame, there is currently no way to select samplers on a frame-by-frame basic.
The sampler remains constant throughout the frame, there is currently no way to select samplers on a frame-by-frame basis.
This is mostly to make it possible to use the spec in GLES2 as GLES2 has no concept of separate samplers and images.

### sRGB
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