Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

network cleanup #97

Merged
merged 1 commit into from
Oct 20, 2023
Merged

network cleanup #97

merged 1 commit into from
Oct 20, 2023

Conversation

jonathaneeckhout
Copy link
Owner

Fix:

  • prevent not logged in players to call rpcs
  • sync equiping and unequiping items to other players
  • fix invalid target access
  • fix hp persistency
  • sync hp to other players
  • set respawn time on treetrunkguys
  • properly sync stats
  • sync equipment to only the player watching you
  • lower loglevel
  • sync initial loop animation

prevent not logged in players to call rpcs

sync equiping and unequiping items to other players

fix invalid access

rename

fix persistency

sync hp

set hp to max hp

set respawn time on treetrunkguys

properly sync stats

sync equipment to only the player watching you

lower loglevel

sync initial loop animation

extra checks
@jonathaneeckhout jonathaneeckhout changed the title fix initial equipment sync network cleanup Oct 20, 2023
@jonathaneeckhout jonathaneeckhout merged commit 38e49bb into main Oct 20, 2023
3 checks passed
@jonathaneeckhout jonathaneeckhout deleted the dev_fix_syncing branch October 20, 2023 13:08
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Bug: equipment is not synced to other players Bug: Animation is not synced when started out of network range
1 participant