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During the deployment test we saw that 2 player's don't see each-others equipment.
The equipment should be synced to all players in network range.
The text was updated successfully, but these errors were encountered:
fixed with #97
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During the deployment test we saw that 2 player's don't see each-others equipment.
The equipment should be synced to all players in network range.
The text was updated successfully, but these errors were encountered: