Fix compatibility with Godot 4.0 beta 3 #76
Merged
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This does some minor updates to allow the plugin to run in Godot 4.0 beta 1. I separated the specific changes needed in a commit-by-commit fashion to ease review.
Notably, importing the project into Godot 4.0 beta 1 caused a huge number of
.import
files to be updated. I didn't do any manual changes to them, so I just assume this is necessary!