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feat: add the IVariableMap and IVariableModel interfaces. (#8369)
* feat: add the IVariableMap and IVariableModel interfaces. * chore: add license headers.
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/** | ||
* @license | ||
* Copyright 2024 Google LLC | ||
* SPDX-License-Identifier: Apache-2.0 | ||
*/ | ||
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import {IVariableModel} from './i_variable_model.js'; | ||
import {State} from '../serialization/variables.js'; | ||
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/** | ||
* Variable maps are container objects responsible for storing and managing the | ||
* set of variables referenced on a workspace. | ||
* | ||
* Any of these methods may define invariants about which names and types are | ||
* legal, and throw if they are not met. | ||
*/ | ||
export interface IVariableMap<T extends IVariableModel, U extends State> { | ||
/* Returns the variable corresponding to the given ID, or null if none. */ | ||
getVariableById(id: string): T | null; | ||
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/** | ||
* Returns the variable with the given name, or null if not found. If `type` | ||
* is provided, the variable's type must also match, or null should be | ||
* returned. | ||
*/ | ||
getVariable(name: string, type?: string): T | null; | ||
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/* Returns a list of all variables managed by this variable map. */ | ||
getAllVariables(): T[]; | ||
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/** | ||
* Returns a list of all of the variables of the given type managed by this | ||
* variable map. | ||
*/ | ||
getVariablesOfType(type: string): T[]; | ||
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/** | ||
* Returns a list of the set of types of the variables managed by this | ||
* variable map. | ||
*/ | ||
getTypes(): string[]; | ||
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/** | ||
* Creates a new variable with the given name. If ID is not specified, the | ||
* variable map should create one. Returns the new variable. | ||
*/ | ||
createVariable(name: string, id?: string, type?: string | null): T; | ||
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/** | ||
* Changes the name of the given variable to the name provided and returns the | ||
* renamed variable. | ||
*/ | ||
renameVariable(variable: T, newName: string): T; | ||
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/* Changes the type of the given variable and returns it. */ | ||
changeVariableType(variable: T, newType: string): T; | ||
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/* Deletes the given variable. */ | ||
deleteVariable(variable: T): void; | ||
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/* Removes all variables from this variable map. */ | ||
clear(): void; | ||
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/* Returns an object representing the serialized state of the variable. */ | ||
saveVariable(variable: T): U; | ||
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/** | ||
* Creates a variable in this variable map corresponding to the given state | ||
* (produced by a call to `saveVariable`). | ||
*/ | ||
loadVariable(state: U): T; | ||
} |
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/** | ||
* @license | ||
* Copyright 2024 Google LLC | ||
* SPDX-License-Identifier: Apache-2.0 | ||
*/ | ||
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/* Representation of a variable. */ | ||
export interface IVariableModel { | ||
/* Returns the unique ID of this variable. */ | ||
getId(): string; | ||
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/* Returns the user-visible name of this variable. */ | ||
getName(): string; | ||
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/** | ||
* Returns the type of the variable like 'int' or 'string'. Does not need to be | ||
* unique. This will default to '' which is a specific type. | ||
*/ | ||
getType(): string; | ||
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/* Sets the user-visible name of this variable. */ | ||
setName(name: string): this; | ||
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/* Sets the type of this variable. */ | ||
setType(type: string): this; | ||
} |