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Adds an option for GLBs to apply all transforms after import #312

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merged 1 commit into from
Mar 25, 2024

Commits on Mar 22, 2024

  1. Adds an option for GLBs to apply all transforms after import, before …

    …the mesh nodes are selected and joined.
    
    This fixes issues with objects not retaining the standard orientation (e.g. the one seen when loading them on Blender), as the orientation is stored in a parent node, that is discarded during the GLB loading.
    rmbrualla authored Mar 22, 2024
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