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Particles 2D ignore AtlasTexture region #13923

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Ranoller opened this issue Dec 3, 2017 · 15 comments · Fixed by #64701
Closed

Particles 2D ignore AtlasTexture region #13923

Ranoller opened this issue Dec 3, 2017 · 15 comments · Fixed by #64701

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@Ranoller
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Ranoller commented Dec 3, 2017

Operating system or device, Godot version, GPU Model and driver (if graphics related):
Godot 3 beta 1

Issue description:

Atlas texture region for particles is working in Godot2, but not in 3.
Atlas texture works in Sprite in both.
The image shows same resource (AtlasTexture) for the two nodes:
I try all options of ParticlesMaterial / CanvasItem/ AtlasTexture etc... etc...

particles2ddoesntlikeatlas

@Ranoller
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Ranoller commented Dec 3, 2017

I will referencing #13443 because i think that there is something break in the class hierarchy of Particles2D

@samdze
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samdze commented Jun 18, 2018

Still present in 3.0.3 stable.

@guelinator
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Still present in 3.1 stable

@Anyeos
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Anyeos commented Feb 25, 2020

Still present in 3.2 stable but at first try it worked and when I opened the Scene the second time it stoped working. It does not work playing game neither. I am using Particles2D not CPU.

It is the purpose for real life use of an AtlasTexture so I think it must be fixed as soon as possible.

@akien-mga
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This is fixed by #32496 for 4.0 and 3.2.1.

@akien-mga akien-mga added this to the 4.0 milestone Feb 25, 2020
@samdze
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samdze commented Feb 25, 2020

#32496 only fixes the CPUParticles2D bug, this issue is about the Particles2D one, which seems like it has not been fixed yet.

@akien-mga akien-mga reopened this Feb 25, 2020
@Slluxx
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Slluxx commented Jun 12, 2020

nope, not fixed

@bitbrain
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bitbrain commented Jul 7, 2020

With 3.2.1 I can confirm that this bug is still a thing:

I configured the AtlasTexture and the preview shows it correctly:

1

However, when being rendered it always renders the full texture and ignores the region:

2

@raphaklaus
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JFYI: It happens with me on version 3.2.3

@boruok
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boruok commented Feb 10, 2021

same with 3.2.4. rc1

@Slluxx

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@Calinou
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Calinou commented Feb 10, 2021

@Slluxx Please don't bump issues without contributing significant new information. Use the 👍 reaction button on the first post instead.

@chucklepie
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In the meantime, how about either disabling region option from particle2D and/or providing a better tooltip, one that explicitly states (like the online documentation) that regions are not supported?

@Geometror
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Should be fixed with #64701. Testing is welcome :)

@chucklepie
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chucklepie commented Oct 11, 2022 via email

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