-
-
Notifications
You must be signed in to change notification settings - Fork 21.5k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Particles 2D ignore AtlasTexture region #13923
Comments
I will referencing #13443 because i think that there is something break in the class hierarchy of Particles2D |
Still present in 3.0.3 stable. |
Still present in 3.1 stable |
Still present in 3.2 stable but at first try it worked and when I opened the Scene the second time it stoped working. It does not work playing game neither. I am using Particles2D not CPU. It is the purpose for real life use of an AtlasTexture so I think it must be fixed as soon as possible. |
This is fixed by #32496 for 4.0 and 3.2.1. |
#32496 only fixes the CPUParticles2D bug, this issue is about the Particles2D one, which seems like it has not been fixed yet. |
nope, not fixed |
JFYI: It happens with me on version 3.2.3 |
same with 3.2.4. rc1 |
This comment has been minimized.
This comment has been minimized.
@Slluxx Please don't bump issues without contributing significant new information. Use the 👍 reaction button on the first post instead. |
In the meantime, how about either disabling region option from particle2D and/or providing a better tooltip, one that explicitly states (like the online documentation) that regions are not supported? |
Should be fixed with #64701. Testing is welcome :) |
Thanks for fixing this.
It's only 4 😭, can we have a pick for 3.5 😁
…On Tue, 30 Aug 2022, 1:47 pm Rémi Verschelde, ***@***.***> wrote:
Closed #13923 <#13923> as
completed via #64701 <#64701>.
—
Reply to this email directly, view it on GitHub
<#13923 (comment)>, or
unsubscribe
<https://github.com/notifications/unsubscribe-auth/ADCERRIQSSIAZHB2ATUIJGDV3X7GLANCNFSM4EGPBSZQ>
.
You are receiving this because you commented.Message ID:
***@***.***>
|
Operating system or device, Godot version, GPU Model and driver (if graphics related):
Godot 3 beta 1
Issue description:
Atlas texture region for particles is working in Godot2, but not in 3.
Atlas texture works in Sprite in both.
The image shows same resource (AtlasTexture) for the two nodes:
I try all options of ParticlesMaterial / CanvasItem/ AtlasTexture etc... etc...
The text was updated successfully, but these errors were encountered: