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Bringing the 3.2 branch in line with Godot 3.2 #74

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merged 1 commit into from
Jun 11, 2020

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BastiaanOlij
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Bringing the 3.2 branch in line with Godot 3.2 as at the 2nd of June 2020

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BastiaanOlij commented Jun 2, 2020

I'll merge this before the week is out, want to wait until people are informed about the master of godot-headers being brought into sync with Godot master (see #75 )

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Waiting for an upstream change in master before I merge those updates but I think it's safe to merge this now.

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