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Map Vector2.Axis and Vector2i.Axis to Vector2Axis #1012

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Jan 12, 2025
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4 changes: 4 additions & 0 deletions godot-codegen/src/conv/type_conversions.rs
Original file line number Diff line number Diff line change
Expand Up @@ -75,10 +75,14 @@ fn to_hardcoded_rust_ident(full_ty: &GodotTy) -> Option<&str> {
}

fn to_hardcoded_rust_enum(ty: &str) -> Option<&str> {
// Some types like Vector2[i].Axis may not appear in Godot's current JSON, but they are encountered
// in custom Godot builds, e.g. when extending PhysicsServer2D.
let result = match ty {
//"enum::Error" => "GodotError",
"enum::Variant.Type" => "VariantType",
"enum::Variant.Operator" => "VariantOperator",
"enum::Vector2.Axis" => "Vector2Axis",
"enum::Vector2i.Axis" => "Vector2Axis",
"enum::Vector3.Axis" => "Vector3Axis",
"enum::Vector3i.Axis" => "Vector3Axis",
_ => return None,
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