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There is a similar limit to the limit we have on DX12 that there is a limit to the number of samplers that can be alive at once. On nvidia it's 4000 and is hit by the sampler tests in #6766. This ensures that there is a minimal amount of samplers by stealing a very similar cache structure to the DX12 work.
I have checked the mozilla tree and OrderedFloat 3.4 is vendored in there, so adding the dependency shouldn't be an auditing problem.
Checklist
cargo fmt
.taplo format
.cargo clippy
. If applicable, add:--target wasm32-unknown-unknown
--target wasm32-unknown-emscripten
cargo xtask test
to run tests.CHANGELOG.md
. See simple instructions inside file.