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Unconditionally Generate Bindless Samplers in DX12 #6766
Unconditionally Generate Bindless Samplers in DX12 #6766
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@cwfitzgerald it looks like there are some conflicts, could you rebase the PR? |
Yeah I was just waiting for a review first, but if you want a rebase I can |
It looks like it includes #6847 but with some differences so it makes it hard to look at the diff. |
Oh yes - let me refactor that away |
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Sorry took a minute, good to go now. |
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This looks great overall!
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Good stuff!
Connections
Closes #3350
Depends on #6847
This PR should be reviewed commit by commit.
Description
We go bindless on our samplers yo