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Reduce disk space usage when packaging the built SDK #763
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❌ Integration test FAILEDRequested by @jonsimantov on commit 56c49c7
Add flaky tests to go/fpl-cpp-flake-tracker |
@@ -433,6 +433,8 @@ jobs: | |||
run: | | |||
cd out-sdk | |||
find .. -type f -print > src_file_list.txt | |||
# Remove intermediate build files (.o and .obj) files to save space. | |||
find . -type f -name '*.o' -or -name '*.obj' -print0 | xargs -0 rm -f -- |
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Drive-by comment: Would it make sense to run df
before and after this command so you could quantify how much disk space was actually saved?
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Yeah that probably would have been a good idea. :)
* Fix test on emulator workflow failures (#734) * If simulator install ios app failed, reset simulator and try again (#733) * Trigger workflow move github api cod to github.py (#746) * Fix a data race that could manifest as null pointer dereference in FutureBase::Release() (#747) * Cancel callbacks for messaging (#745) * Cancel callbacks for messaging util::Terminate is referenced counted som when there ar more APIs than messaging active the callbacks will not be canceled until later and still cause a NULL ref due to the FutureData being destroyed now. * Cancel callback earlier * Update readme * Remove "Android" tag from the release notes entry for #747 (#749) * Remove calls to LogInfo, LogError, LogDebug during obj-c +load. (#706) * Remove calls to LogInfo, LogError, LogDebug during obj-c +load. This could be causing an issue in C++ as global class constructors have not yet been run. * Add Objective-C/C++ and Java to code formatter script; format those files. (#755) * Allow format_code to format .m/.mm files; clang-format already knows how. * Run format_code.py on all objective-c/objective-c++ files. * Add Java file extensions to format_code.py * Format all Java source files. * Remove check for objc header, as they are now supported. * Format objective-c .h files. * Don't let lint comment on line length any more; code formatting will report that. * Messaging crash during initialization (#760) * Messaging crash during initialization * Update readme * Don't redeclare inherited state in CredentialsProviderDesktop (#731) * Reduce disk space usage when packaging the built SDK (#763) Remove intermediate build files during desktop packaging step. This should reduce the disk space usage, as those files (*.o and *.obj) are not required when merging libraries. * Workaround for Linux x86 build: downgrade libraries on GitHub runners (#764) When installing 32-bit Linux dependencies on GitHub runners, downgrade libpcre2-8-0 to an earlier version to ensure compatibility with the i386 version of the package. This is something that should be fixed in a subsequent Ubuntu release and so is a temporary workaround. This also adds checks to the various prerequisite commands run by build_desktop.py, which was previously just silently ignoring errors (making this much harder to track down). Now it will error out as soon as a command fails. Co-authored-by: Mou Sun <69009538+sunmou99@users.noreply.github.com> Co-authored-by: Denver Coneybeare <dconeybe@google.com> Co-authored-by: Tobias Barendt <tobias@robotsquid.com> Co-authored-by: Jon Simantov <jsimantov@google.com> Co-authored-by: Sebastian Schmidt <mrschmidt@google.com>
Description
Remove intermediate build files during desktop packaging step.
Testing
Packaging workflow run.
Type of Change
Place an
x
the applicable box:Notes
Release Notes
section ofrelease_build_files/readme.md
.