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Include iOS
⚡ Before you start
Make sure you have correctly Configuring SDK.
- Install Cocoapods
- Add User Tracking usage description
- Link frameworks statically
- Application pause on background
- SKAdNetwork
- Mute Other Audio Sources
The Clever Ads Solutions Unity plugin is distributed with the EDM4U library. This library is intended for use by any Unity plugin that requires access to iOS CocoaPods. It provides Unity plugins the ability to declare dependencies, which are then automatically resolved and copied into your Unity project.
iOS dependencies are identified using Cocoapods. CocoaPods resolve is run as a post build process step.
Make sure that Cocoapods is installed:
In the Unity editor, select: Assets > External Dependency Manager > iOS Resolver > Install Cocoapods
Important
Use the generated .xcworkspace
instead of the standard Xcode project. An xcworkspace is generated that includes the required dependency libraries.
To use the AppTrackingTransparency framework:
Set up a NSUserTrackingUsageDescription
to display a system-permission alert request for your app installed on end-user devices.
In Unity, use Assets > Clever Ads Solutions > iOS Settings
menu to check:
- User Tracking Usage description
And fill table for every language yon want with the ISO-639-1 code in the first column and localized description in second column.
If you want to use the description in English only, remove the rest of the languages.
In the Unity editor, open Assets > External Dependency Manager > iOS Resolver > Settings
menu.
-
Add use_frameworks!
-
Link frameworks statically
The Unity External Dependency Manager will add use_frameworks! :linkage => :static
to your Podfile.
Failing to do this step may result in undefined behavior of the plugin.
Indicates if the Unity app should be automatically paused when a full screen ad (Interstitial or Rewarded video ad) is displayed.
Enabled by default.
Change the flag at any time using the following method:
CAS.MobileAds.settings.iOSAppPauseOnBackground = false;
SKAdNetwork is a privacy safe method provided by Apple for ad networks to track installs. Up until iOS 14, most ad network campaign attribution has been based on a user's IDFA, but on iOS 14 and beyond, IDFAs will be less usable as a way to attribute which users have installed based on which ads they have interacted with.
The CAS Unity Plugin automatically updates your app’s Info.plist
with network-specific identifiers.
Known issue when the sounds is disabled in the application after closing advertising with enabled "Mute Other Audio Sources" option.
We will continue to look for ways to solve the conflict.
Please turn off the option Mute Other Audio Source
in Edit > Project Settings > Player > iOS > Other Settings
menu.
- Mute Other Audio Source
🔗 Done! What’s Next?
- Read about compliance with the Apple Kids Category.
- Make sure you are Include Android platform as well.
- Project Setup
- Configuring SDK
- Include Android
- Include iOS
- Additional mediation steps
- App-ads.txt🔗