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Releases: ciribob/DCS-CTLD

202412.01

17 Dec 16:56
a26c0f6
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What's Changed

Pulled some code from @atcz, @marcos2221, and @Queton1-1.

Added some features developped internally by the Virtual European Air Force (VEAF) team.

Changelog:

  • VEAF: multipart AA Systems / AA crates stacking features
  • VEAF: hardened legacy code to make it more resilient (less errors)
  • Queton1-1: Allow units to CTLD by aircraft type and not by pilot name
  • atcz: Use crate headings to spawn units
  • marcos2221: multiple crate capability for mi8 and ch-47
  • atcz: added pagination to the radio menus
  • atcz: smartly used decimals to facilitate having a lot of units to load in our crates
  • atcz: added lots of vehicles to transport
  • VEAF: use DCS events to register pilots with CTLD
  • VEAF: it's now possible to allow both sling, conventional (DCS, CH-47 only for now) and simulated sling (CTLD) loading at the same time, letting players choose
  • VEAF: units capable of conventional loading (CH-47) now have the crates spawned at their 6-o'clock
  • moved smoke marker randomly away from the JTAC target
  • atcz: updated the soldier type for troops transport
  • updated the cargo + troops load report (details the weight)

New Contributors

Full Changelog: 2024.01.01...202412.01RC1

202412.01RC1

10 Dec 09:39
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202412.01RC1 Pre-release
Pre-release

What's Changed

Pulled some code from @atcz, @marcos2221, and @Queton1-1.

Added some features developped internally by the Virtual European Air Force (VEAF) team.

Changelog:

  • VEAF: multipart AA Systems / AA crates stacking features
  • VEAF: hardened legacy code to make it more resilient (less errors)
  • Queton1-1: Allow units to CTLD by aircraft type and not by pilot name
  • atcz: Use crate headings to spawn units
  • marcos2221: multiple crate capability for mi8 and ch-47
  • atcz: added pagination to the radio menus
  • atcz: smartly used decimals to facilitate having a lot of units to load in our crates
  • atcz: added lots of vehicles to transport
  • VEAF: use DCS events to register pilots with CTLD
  • VEAF: it's now possible to allow both sling, conventional (DCS, CH-47 only for now) and simulated sling (CTLD) loading at the same time, letting players choose
  • VEAF: units capable of conventional loading (CH-47) now have the crates spawned at their 6-o'clock
  • moved smoke marker randomly away from the JTAC target
  • atcz: updated the soldier type for troops transport
  • updated the cargo + troops load report (details the weight)

New Contributors

Full Changelog: 2024.01.01...202412.01RC1

Release 202401.01

04 Jan 15:49
7edb23f
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  • Added framework/menu for JTAC special options (toggle on/off or requests)
  • Added 9 Line, Smoke on TGT. Toggle lasing, Toggle speed/wind corrections special options
  • Reworked the JTAC pagination system to fully utilize F1-F9 entries
  • Reworked refresh for JTAC radio menus, any action triggers a refresh for a JTAC and otherwise it stays for 2min (Mitigation of the radio menu overlap when refreshing while the player is already in the radio menu)
  • Bug fixes here and there regarding the criterias to display or not the target list of a JTAC and it's special options
  • Updated documentation for the JTAC automatic lasing feature
  • Added the ability to load dynamically the ctld.lua file in the test mission
  • Bug fixes to the ctld.getGroup function
  • Added a one-second delay when a JTAC is spawned, before starting auto-lase

Release 202310.01

21 Oct 14:26
2fba4db
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JTAC Smoke markers offset

Added JTAC configuration settings for the X, Y, and Z offsets of smoke markers for lased targets to enable better visibility through a TGP (PR#92 by Proxy404)

Load crates from menu OR in hover

Add option to show load crate in menu - if set to true, you can load crates with the F10 menu OR hovering, in case of using choppers and planes for example (PR#97 by Queton1-1)

Before this, you could choose to load from hover, or from the menu, but not both at the same time-

New beacons radio transmission mode

Changed the beacons radio transmissions to follow DCS evolutions - no need to restart transmissions every 30 seconds (PR#93 by davidp57)

There is no more a need to restart transmissions every 30 seconds, as the bug has been corrected (see here).

Instead, I made changes to create the transmissions once, with a unique name (now mandatory, see here) and the "loop" parameter activated.

Then, every minute, the updateRadioBeacon function checks if the beacons' batteries are still up, and stops them if they are not. If all is ok, the transmissions are stopped and immediately restarted.

Beacon frequency in the unit names

Added the frequency in the beacon units names (by davidp57)

That way, it's easy to check on the F10 map for the beacon frequencies:
image

  • the DCS group name mainly shows the name of the beacon
  • the DCS unit name shows the frequencies

Release 20230414.01

14 Apr 15:31
a3c9d36
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  • Bugfix for JTAC Smoke

Release 20211113.01

13 Nov 22:24
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Added:

  • Fix for HAWKs not firing - thanks to Grimes for the details!

Release 20210827.01

27 Aug 07:19
1ddaabc
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Added:

  • Hawk CWAR - improves hit rate of the Hawk - thanks to PaulBrockbank

Release 20210617.02

27 Jun 16:35
c48ab69
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Added:

  • Weights for onboard troops and crates
  • JTAC troops
  • SRS STTS integration for JTAC
  • Bug fixes
  • Improved logging

Release 1.73

16 Apr 21:19
1db8004
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Minimum unpack distance from friendly logistics added

Release 1.72

18 Feb 17:18
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Bug fix for being told to wait for crates when you should be able to move them - thanks to @dimpah 👍