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Opengl backend not recognized (Nvidia Quadro 2000) Unable to find a GPU #3016
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Do you use the opensource or proprietary graphics driver? |
proprietary graphics driver: video-nvidia-390xx |
Can you test out the latest |
Pseudo-duplicate of #841. |
You will need to run the |
i tried 3d_scene_pipelined example of the pipelined-rendering branch it seams that bevy trying to use vulkan: ` Oct 24 23:47:46.935 ERROR gfx_backend_vulkan: Oct 24 23:47:46.935 ERROR gfx_backend_vulkan: Could not enumerate physical devices! Initialization of a object has failed ` |
runing the example with RUST_BACKTRACE=1: Oct 25 00:24:55.861 ERROR gfx_backend_vulkan: Oct 25 00:24:55.861 ERROR gfx_backend_vulkan: Could not enumerate physical devices! Initialization of a object has failed |
i forced using the OpenGl backend using (BackendBit::GL) in the following files (don't know if this is the right way but it seems to enable the OpengGl backend): running the 3d_scene_pipelined gives a new error (i can't figure out how ti debug it) this is the full backtrace: Running |
closing to centralise in #3191 |
Bevy version
0.5
Operating system & version
Manjaro Linux
What you did
Just trying to compile the examples for instance the (3d_scene)
What you expected to happen
a window with the 3D scene should show up.
What actually happened
thread 'main' panicked at 'Unable to find a GPU! Make sure you have installed required drivers!', crates/bevy_wgpu/src/wgpu_renderer.rs:47:14
Additional information
i tested also the latest bench but i get the same result
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