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Do not force miss slider with strict tracking active if tracking is l…
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…ost before head was hit

Closes ppy#29371.

ppy#26053 is a related fix that should
probably have included this change but did not go far enough.
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bdach committed Dec 27, 2024
1 parent 51c0d67 commit 0404656
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Osu/Mods/OsuModStrictTracking.cs
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ public void ApplyToDrawableHitObject(DrawableHitObject drawable)
{
if (e.NewValue || slider.Judged) return;

if (slider.Time.Current < slider.HitObject.StartTime)
if (slider.Time.Current < slider.HitObject.StartTime || !slider.HeadCircle.Judged)
return;

var tail = slider.NestedHitObjects.OfType<StrictTrackingDrawableSliderTail>().First();
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