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* fix(intersection): use 0 offset peeking line Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * use braking distance Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * add pass_judge_wall_pose marker Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * keep detection if ego is between stopline and pass judge line and velocity is below threshold Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * modify condition Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * use 0.0s for delay response time Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * right turn scenario passes Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * find all stop line candidates at first in order Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> * use keep_detection_vel for staticPassJudgeLine Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp> --------- Signed-off-by: Mamoru Sobue <mamoru.sobue@tier4.jp>
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