fix(sunburst): fix align error caused by float precision #18962
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Brief Information
This pull request is in the type of:
What does this PR do?
fix align computed error caused by float precision.
Fixed issues
resolves #18954
Details
Before: What was the problem?
variable
radian
, not equal toMath.PI / 2
,but-radian + Math.Pi * 2
is equal toMath.PI * 1.5
, so this is a precision issue.Before
After: How does it behave after the fixing?
Using a function to check theres number not around equal.
After
Document Info
One of the following should be checked.
Misc
ZRender Changes
Related test cases or examples to use the new APIs
N.A.
Others
Merging options
Other information