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v0.1.4-alpha

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@alltheatreides alltheatreides released this 18 Dec 18:15
· 99 commits to master since this release
  • Fixed crash issues related to Roman Vassal Contracts (God(s) be praised it has been a month of this issue now)
  • Changing Roman Vassal Contracts will decrease popularity (tooltip is acting up and will be properly patched asap)
  • Removed terms limit for Vassals in the Roman Empire as it led to heavy performance toll later in the game (courtier expansion, ~100+ courtiers for each duke tier vassal) as well as title destruction. In later updates, tweaks should be made to the AI to fire and put in place cronies on key offices.
  • Added some claims on Sicily counties and duchy to Robert Guiscard and Roger Guiscard as well as some event spawned troops
  • Lowered AI chance to pick Drunkard as a stress relief solution.
  • Increased AI chance to pick Obsessive Hunter as a stres relief solution.
  • Tweaked AI chances to create/join a claimant faction in the Roman Empire if the claimant has no Legitimacy and/or if the Emperor has low popularity
  • Various bugfixes related to crash
  • Patched to 1.2
  • Reworked most of the mod files to facilitate future updates, it means a set-back on the integration of HEXACO traits with existing decisions/events
  • Reverted back to old method of estates for characters, it is now again a family succession law that can be added on counties titles as name flickering was too much seizure inducing.
  • Added new Vassal Contract law for Roman Empire vassals (Theme, Doukaton and Kouratoreia)
  • Added a new trait "Obsessive Hunter" and related decision to combat stress.
  • As a stopgap for North Korea style, removed most modifiers passively increasing county countrol, county countrol does not grow automatically anymore but needs Marshall to be increased (or Perks)
  • Added some new loading screens.