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alltheatreides committed Dec 18, 2020
2 parents f6d9502 + 6bc3a9d commit 4d97a37
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2 changes: 1 addition & 1 deletion AVE_MARIA.mod
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name="AVE MARIA"
picture="thumbnail.png"
supported_version="1.1.3"
supported_version="1.2.2"
path="C:/Users/ADMIN/Documents/Paradox Interactive/Crusader Kings III/mod/AVE_MARIA"
remote_file_id="2268393523"
17 changes: 17 additions & 0 deletions changelog.txt
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# #
########################################################################################

## 18/12/2020
## v0.1.4-alpha
- Fixed crash issues related to Roman Vassal Contracts (God(s) be praised it has been a month of this issue now)
- Changing Roman Vassal Contracts will decrease popularity (tooltip is acting up and will be properly patched asap)
- Tweaked AI chances to create/join a claimant faction in the Roman Empire if the claimant has no Legitimacy and/or if the Emperor has low popularity
- Various bugfixes related to crash

## 11/12/2020
## v0.1.3-alpha
- Patched to 1.2
- Reworked most of the mod files to facilitate future updates, it means a set-back on the integration of HEXACO traits with existing decisions/events
- Added new Vassal Contract law for Roman Empire vassals (Theme, Doukaton and Kouratoreia)
- Added a new trait "Obsessive Hunter" and related decision to combat stress.
- As a stopgap for North Korea style, removed most modifiers passively increasing county countrol, county countrol does not grow automatically anymore but needs Marshall to be increased (or Perks)
- Added some new loading screens.


## 06/11/2020
## v0.1.2-alpha
- Officials Salary cost are now properly displayed as a Tax Income negative modifier to the Basileus. Military officials salaries are handled through monthly events.
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85 changes: 0 additions & 85 deletions common/achievement_groups.txt

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224 changes: 0 additions & 224 deletions common/achievements/msgrdk_achievements.json

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