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Co-ops Tanoa / altis release 1.3.294

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@alganthe alganthe released this 08 Jul 18:32
· 66 commits to release_tanoa since this release

WARNING: 1.62 and above only

  • Added titans from apex to gear limitations
  • Added a pier and boats to the base
  • Added the remaining variants of the LIM and CAR 95 to gear limitations
  • Added a mission setting for shorter nights (2x as fast)
  • Added a mission setting for time acceleration
  • Updated truckSM truck to be liftable with boxes on the back
  • Added spec-ops SM
  • Changed derp_revive to not count a death when being put down in the downed state
  • Removed pillboxes from military building array
  • Updated disableChannels entry in description.ext
  • Improved truckSM customization
  • Improved revive system customization
    • New setting for the item used
    • New setting for deciding if FAKs are removed on use
  • Replaced BIS_fnc_randomPos by an in house one
  • Changed forceSpeed 0 to disableAI "PATH" in AIOccupyBuilding
  • Changed remoteExec mode*
  • Changed SM rewards array

*RemoteExec mode 1 (whitelisting only) is unfortunately causing issues such as desync and massive increase in bandwith use, I've rolled back to mode 2 (no command / function blocked)

  • Altis specific:
    • Ported all of the improvements made lately on the tanoa branch back to altis
    • Altis version has the mk200 limited to autoriflemen, which isn't the case yet on tanoa, thus it's version is bumped to 1.3.295