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More masks and matte improvements #169

Merged
merged 2 commits into from
Feb 28, 2017
Merged

More masks and matte improvements #169

merged 2 commits into from
Feb 28, 2017

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gpeal
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@gpeal gpeal commented Feb 28, 2017

Uses multiple levels of offscreen buffers instead of a bitmap to further improve mask and matte performance. There are now no bitmaps created for masks or mattes! Performance is comparable but memory is greatly reduced.

Multiple masks were broken because they were applied sequentially rather than together. Fixes #161.

Gabriel Peal added 2 commits February 27, 2017 19:01
They broke because masks were getting applied iteratively instead
of together.

Fixes #161
@gpeal gpeal merged commit a83c26a into master Feb 28, 2017
@gpeal gpeal deleted the gpeal/no-clip branch February 28, 2017 17:43
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